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Blue Byte · Strategy

Battle Isle '93: The Moon of Chromos

The Moon of Chromos is the second expansion for Blue Byte's Battle Isle (1993), for DOS and Amiga. It adds lunar maps and revises the units.

Strategy game by Blue Byte (1993) for MS-DOS (in English) and Amiga. Playable in your browser (MS-DOS and Amiga) or downloadable.

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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

02min read

Battle Isle '93: The Moon of Chromos takes Blue Byte's battles to a landscape of craters, lunar installations, and roads linking fortified positions. This 1993 installment, also known as Data Disk II, adds new maps, units, and sounds. The online game uses the English DOS copy and starts in the single-player campaign with the code LUMIT.

The manual announces 24 single-player maps and eight for two players. The split screen lets you watch two sectors at the same time while you prepare movement and action orders. To win, you must eliminate the rival army or capture its headquarters; deciding where you advance remains as important as choosing which unit you send.

Units and lunar terrain

Blue Byte modified the characteristics of the units, including range, attack strength, and armor. It is worth checking the information for each troop and the squares the game marks as possible destinations. A maneuver that worked with a unit from the original Battle Isle may need a different approach in The Moon of Chromos.

Orders are prepared before they are resolved. During a phase you can program movements while your opponent prepares their actions; when both sides are ready, the game carries out the orders and changes the role of each army. Infantry, transports, and installations are part of that plan, along with combat.

For this DOS copy, the folders that were missing from the layout of the collection's ZIP have been restored, keeping the original files. The DOS Carpetas download lets you launch MOON.EXE with the correct structure. The original ZIP is kept as a collection archive. You can also check out Battle Isle and its first expansion, The Desert.

ONE GAME, 2 PLATFORMS

Versions.

2 platforms19932 playable online

Pick a platform: the screenshots, downloads and online game on this page switch with it.

Screenshot 3 of Battle Isle '93: The Moon of Chromos
Platform MS-DOS
Plays in the browser
Year
1993
Developer
Blue Byte
Downloads
2
Screenshots
2

The MS-DOS version is the one this page covers: the information, review and main screenshots are from this platform.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

04options

Version

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Version

MS-DOSIn your browser

Battle Isle '93: The Moon of Chromos

MS-DOS version. Your next game starts here.

  • 569 KB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
↑←↓→
cursor
F1
confirm phase change

Hold Space + an arrow key and release Space first: command. Campaign: Options, code LUMIT, OK, Start.

  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

04posts
01ARCHIVE HINT

Tip: re-check the unit stats

Don't assume a unit keeps the values it had in the previous Battle Isle. The manual points out changes in range, attack, and armor. Review its data before giving it the same role you remember.

02ARCHIVE HINT

Tip: check the permitted destinations

The movement order draws the range over the terrain. Use that outline to choose a valid square and avoid planning an advance your unit cannot make.

03ARCHIVE HINT

Tip: prepare the capture of the headquarters

Protect the infantry that will have to occupy the buildings. Eliminating a headquarters' defenses is no substitute for the unit that must enter it to complete the capture.

04ARCHIVE HINT

Tip: review everything before resolving the phase

Pending orders are carried out when both sides accept the phase change. Check the routes and the units still awaiting instructions before pressing F1.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

05guides
GUIDE 01 STEP BY STEP

Starting the LUMIT campaign

Wait for the main menu and select Options with the arrow keys and Enter. On the first line, press Enter, type LUMIT, and confirm with Enter. Choose OK and then Start. The first single-player map places the blue army opposite the green rival on the lunar surface.

The manual also offers LUNAR as a single-player starting code, and LUPOS and SONNE for two players. The game session verified for this page uses LUMIT against the computer.

GUIDE 02 STEP BY STEP

Selecting a unit and confirming movement

The arrow keys move the cursor. To choose an order, hold Space, press an arrow key, and release Space before releasing the arrow key. On one of your own units, up selects movement or attack depending on the phase. Right opens the overview and down lets you look up information.

During the movement phase, the game shows the available destinations. Place the cursor on a valid square, press Space to see the route, and press it again on that square to confirm. An occupied or out-of-range destination cannot be used to complete the order.

GUIDE 03 STEP BY STEP

Changing phase and the site's controls

To end the phase, place the cursor on terrain with no building or transport, hold Space, press left, and release Space first. A double arrow appears. When both sides are ready, the screen shows F1: CHANGE MODE; press F1 to carry out the orders.

If the computer is calculating, wait for it to finish. The player bar lets you pause, mute, switch to full screen, restart, and exit the session.

GUIDE 04 STEP BY STEP

Choosing the download and launching with DOSBox

Use the DOS Carpetas download: it keeps the original data and executables but returns each file to the folder the game needs. Extract the ZIP, mount that folder as drive C in DOSBox, and run MOON.EXE. As a starting point you can use 16 MB of memory and 12,000 CPU cycles.

The Original ZIP is kept unchanged. Its files were gathered in the root and it does not reproduce on its own the structure needed to launch correctly. The tutorial DOSBox from scratch explains how to mount folders.

GUIDE 05 STEP BY STEP

Original manual and documentation

The original Blue Byte manual carries a 1993 copyright. Printed page 2 explains the DOS installation and launching with MOON; page 7 gives the starting codes and the number of maps; pages 8–9 explain the objectives and the order cycles.

The identity, keyboard controls, and phase change were verified on the collection's DOS copy. The screenshots on this page come from that session, and the cover reproduces its box for IBM PC.

THE GAME GOES ON

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