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Their Finest Hour: The Battle of Britain

Their Finest Hour: The Battle of Britain, a 1989 flight simulator from Lucasfilm Games for DOS. English copy with training, combat and campaign.

Simulation game by Lucasfilm Games (1989) for MS-DOS (in English) and Amiga. Playable in your browser (MS-DOS and Amiga) or downloadable.

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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

02min read

Their Finest Hour: The Battle of Britain is the combat flight simulator by Lawrence Holland and Lucasfilm Games set in the Battle of Britain. This DOS edition, from 1989 and in English, lets you fly RAF fighters and Luftwaffe aircraft, practice maneuvers and take part in combat missions. The main menu also includes a campaign and pilot records.

The first Spitfire training flight starts with the plane in the air over the English Channel. You can spend your time getting to know the cockpit, testing the weapons and learning how far you need to move the mouse to bank the wings. The horizon and the roll indicator show the result of each turn; holding your heading means watching the instruments as well as the small silhouette you are chasing.

Choosing an aircraft and preparing the mission

The aircraft selection includes the Spitfire, Hurricane, Bf 109, Bf 110, Ju 87 Stuka, Do 17, He 111 and Ju 88. The cockpit and the tasks change with the choice: a single-seat fighter concentrates your attention on flying and shooting, while multi-seat aircraft add crew stations. Before takeoff a map appears with the mission and the available settings.

In the first Spitfire training flight, the preparation map shows ammunition, fuel and damage in UNLIMITED mode. It is a good place to learn the controls before choosing a combat flight. The gallery on this page includes a turn made in that training flight with the original DOS copy.

The radio, the map and the records

The M key opens the flight map and radio. From there you can look at the area and return to the cockpit; receiving information depends on tuning the radio, which the game distinguishes from simple access to the map. The original manual explains how to use the frequency wheel included in the box.

The copy also keeps MB.EXE, the mission editor, and the files for flights, pilots and campaigns. The game uses separate files for these records. The prepared download organizes the copy's own resources in their installation directories, as well as keeping the original files.

ONE GAME, 2 PLATFORMS

Versions.

2 platforms2 playable online

Pick a platform: the screenshots, downloads and online game on this page switch with it.

Screenshot 3 of Their Finest Hour: The Battle of Britain
Platform MS-DOS
Plays in the browser
Year
1989
Developer
Lucasfilm Games
Downloads
2
Screenshots
2

The MS-DOS version is the one this page covers: the information, review and main screenshots are from this platform.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

05options

Version

Your game starts here

Play in your browser.

There are 2 versions ready to play. Pick one and click.

Version

MS-DOSIn your browser

Their Finest Hour: The Battle of Britain

MS-DOS version. Your next game starts here.

  • 1 MB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
M
map
Esc
release pointer

Click: capture mouse. Mouse: fly. Left click or Space: fire. Alt+P: pause; any key resumes.

  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

HIT PLAY

The game in motion.

Trailers and videos to see it in action.

01video
  • Amiga · A Spitfire flight in Their Finest Hour for Amiga

    Video of the Amiga edition. Length: 35 seconds.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

04posts
01ARCHIVE HINT

Tip: start with the first training flight

Choose Fly Training Flight, Spitfire and mission 1. In the preparation screen, ammunition, damage and fuel are unlimited. Use that flight to practice your aim and get to know the instruments before switching to a combat mission.

02ARCHIVE HINT

Tip: correct with short movements

A series of movements to one side banks the wings and changes the view of the horizon. Start with small corrections and watch the roll indicator in the center of the cockpit. One long movement can leave the plane steeply banked.

03ARCHIVE HINT

Tip: pause to read the cockpit

Alt+P stops the flight and shows Flight paused. Press any key to continue. Use the pause to locate the indicators. Press a key to continue and put your attention back on the horizon.

04ARCHIVE HINT

Tip: check the corrections in READ.ME

The included document corrects details of the manual, among them the reading of the altimeter and several campaign options. If an instruction in the book does not match this copy, check those notes for the DOS version first.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

06guides
GUIDE 01 STEP BY STEP

Starting up and selecting a training flight

Press Play online and then Play now. Space moves from the credits to the main menu. Click on the screen to capture the mouse and select Fly Training Flight. Choose Spitfire and mission 1. On the preparation map, press GO FLIGHT, at the bottom, to go straight into the cockpit.

GUIDE 02 STEP BY STEP

Mouse, firing and pause

Move the mouse to fly. The left button fires the machine guns; Space is the keyboard alternative given by the game. Alt+P pauses the flight and any key resumes it. Esc releases the browser pointer so that you can reach the player's toolbar.

GUIDE 03 STEP BY STEP

First turn over the Channel

When you enter the first training flight you will see the horizon in front of the Spitfire. Move the mouse to one side for a few moments and watch how the slope of the terrain and the roll indicator change. Correct toward the opposite side with small movements. Practice before trying to follow another plane and fire at the same time.

GUIDE 04 STEP BY STEP

Opening the map and returning to the flight

Press M to open INFLIGHT MAP/RADIO. The M key lets you return to the cockpit, as READ.ME clarifies. The message Tune your radio refers to receiving radio information. To tune it, follow the instructions for the frequency wheel in the original manual.

GUIDE 05 STEP BY STEP

Original download and DOSBox-ready copy

The original download contains the unprepared ZIP. The prepared copy keeps its 158 files and adds the FLTS, SCREENS and PI directories with the resources from those same files. The data from PI.ARJ and SCREENS.ARJ has been unpacked and checked against its original CRCs. To play on your own computer, unzip the prepared copy, enter that folder from DOSBox and run BOB E 2 A: EGA, maximum detail and AdLib sound. You can see DOSBox from scratch (in Spanish) for setting up the emulator.

THE GAME GOES ON

More games worth a look.

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