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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

03min read

BattleTech: The Crescent Hawk’s Inception brings the combat robots of BattleTech to a role-playing adventure for DOS. Westwood Associates developed the game and Infocom published it in 1988. The story follows Jason Youngblood on Pacifica, within the Lyran Commonwealth, in the year 3028. Before you command a BattleMech, you will have to explore its facilities and get to know the protagonist.

The screen is divided among the scenery, the messages and the character information. Your commands are written in a log: if you move east, East appears; when you head south, South. This separation lets you observe the terrain and read what is happening without losing sight of Jason. The text in this copy is in English.

A new game, step by step

The DOS startup asks about the graphics mode and the disk drives. For this edition, press 3 at the graphics selection, which corresponds to 256K EGA/VGA. At the next question, press 3 again to choose hard disk C:. The message that follows explains that the files must be together in the current directory. Press Space to continue to the title illustration.

From that illustration, a keypress takes you to the opening questions. If you want to start playing right away, answer N to Is this your first time playing BattleTech? and then N to Do you want to load an old game? The first question offers a guided introduction. Choosing No and declining to load lets you recognize a new game by the starting scene and the empty movement log.

Jason before the first BattleMech

The arrow keys move the character around the map. Space opens the main menu, where you can return to the game, change settings, inspect the character, heal him, load, save or consult the overview map. The arrow keys move through the options and Enter confirms the selected one. The menus also show small letters that identify their entries.

Inspect Character summarizes Jason’s equipment and readiness. At the start he carries a Cudgel, wears no armor and is listed as healthy. His skills appear as Unskilled. The screen also lets you check whether he has a medkit, field surgery equipment or a mapping device. It is a good first thing to consult before looking for trouble.

The manual lets you adjust the speed of movement and combat, as well as the sound. The adventure combines movement, conversations, equipment and fights; its interface devotes space to written information and to the characters’ decisions. It pays to read each response before giving the next command.

Entering the Citadel

When you approach an entrance, the game may ask whether you want to enter. At the Citadel, Will you enter the Citadel? waits for a Yes or No answer. Press Y to accept and let the loading finish. The interior is presented as the operations center of the Lyran Commonwealth on Pacifica.

Several possibilities appear there: request an audience with Katrina, visit the Hall of Legends, sign up for a combat class, talk to the people present or leave. Each one represents a concrete decision within a place you have already reached on foot. Talking may bring back an unpromising response: nobody seems interested in chatting with you. Even that refusal helps you understand how the scenes and their options work.

The gallery includes the original presentation, Jason’s first steps and the Citadel menu. The header uses the game’s own title screen. The download keeps the files from the copy together, ready to run in a compatible DOS environment.

ONE GAME, 3 PLATFORMS

Versions.

3 platforms3 playable online

Pick a platform: the screenshots, downloads and online game on this page switch with it.

Screenshot 3 of BattleTech: The Crescent Hawk’s Inception
Platform MS-DOS
Plays in the browser
Year
1988
Developer
Westwood Studios
Downloads
1
Screenshots
3

The MS-DOS version is the one this page covers: the information, review and main screenshots are from this platform.

GOOD FINDS GET SHARED

Pass it to your Player 2.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

04options

Version

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Version

MS-DOSIn your browser

BattleTech: The Crescent Hawk’s Inception

MS-DOS version. Your next game starts here.

  • 318 KB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
↑←↓→
move/choose
Space
menu
Enter
confirm

Start: 3, 3, Space. New game: N for first time and N for load. Y/N: answer.

  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

HIT PLAY

The game in motion.

Trailers and videos to see it in action.

01video
  • Atari ST · BattleTech for Atari ST: first steps in Pacifica

    Video of the Atari ST edition. Approximate length: 48 seconds.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

04posts
01ARCHIVE HINT

Tip: tell the intro from a new game

Answer N to the question about whether this is your first game and N to loading a previous game. Check that the log starts out empty. That way you will be able to recognize the directions you add yourself as you walk with Jason.

02ARCHIVE HINT

Tip: check on Jason before heading out

Open the menu with Space and choose Inspect Character. Review his condition, skills and available equipment. The starting character carries a Cudgel and has no armor; that information helps you gauge any later encounter.

03ARCHIVE HINT

Tip: wait for each place to respond

An entrance can open a Yes/No question and need a few seconds to load the interior. Confirm with Y and wait for the building’s menu. Avoid chaining commands while the previous question is still on screen.

04ARCHIVE HINT

Tip: read the Citadel options

The Citadel lets you request an audience, visit the Hall of Legends, train or try to strike up a conversation. Move through the list with the arrow keys and confirm with Enter. A negative response is also part of the scene; continue once you have finished reading it.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

06guides
GUIDE 01 STEP BY STEP

Choosing graphics and starting without loading a game

In DOS, press 3 for 256K EGA/VGA and 3 for Hard disk C:. Continue with Space after the notice about the directory. From the title illustration, press a key to see Is this your first time playing BattleTech? Answer N. When it asks Do you want to load an old game?, answer N again. Wait until the map appears with Jason and the empty log.

GUIDE 02 STEP BY STEP

Moving around and using the main menu

Click inside the game to give it focus. The arrow keys move Jason; the log writes out the directions of his steps. Space opens the main menu. Use the Up and Down arrows to move through it and Enter to confirm. Return to Game takes you back to the scene. Change Game Settings gathers the game’s settings.

GUIDE 03 STEP BY STEP

Inspecting the character and his equipment

Open the menu with Space. From Return to Game, move down two positions to Inspect Character and press Enter. The character sheet shows the weapon, armor, condition, skills and several items. At the start you can read Cudgel, Armor: None and Unskilled for the skills. Enter closes the screen and lets you carry on across the map.

GUIDE 04 STEP BY STEP

Confirming entry to a building

Walk up to a door and read the message that appears. Will you enter the Citadel? asks for confirmation: Y accepts and N declines. After loading, the Citadel’s options are navigated with the arrow keys and chosen with Enter. Leave lets you exit the building. Talking to the people present may tell you that nobody wants to talk to you.

GUIDE 05 STEP BY STEP

Using ClaBa Player and keeping a save game

The ClaBa Player bar lets you pause, mute, enlarge the screen, restart and close the game. Restarting returns you to the DOS startup and its configuration questions. The game’s original menu includes Load Game and Save Game. If you want to keep a campaign using the download, set up your own working folder and use the game’s saves in your local emulator.

GUIDE 06 STEP BY STEP

Original files and documentation

Unzip the complete download and keep btech.exe and its data files together. Start btech.exe in DOSBox or another compatible DOS environment. The tutorial DOSBox from Scratch (in Spanish) explains how to prepare a games folder.

The original Infocom manual presents the story and describes the menu system. The original Weapon and ’Mech Recognition Guide accompanies its vehicles and weaponry with illustrations. Consult it when you need to identify models. The startup, movement, inspection and Citadel entry instructions on this page have been checked on the DOS copy.

THE GAME GOES ON

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