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Kevin Bales · Platformer

Janitor Joe

Janitor Joe is Kevin Bales's 1984 platformer for DOS. This RetroBat copy keeps the space station, its keys and robots, with instructions in English.

MS-DOS1984PlatformerEnglish
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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

02min read

Joe is the only human left on a space station whose robots have turned against him. To escape he needs to find the keys scattered through the rooms, make his way across platforms and avoid falls. In Janitor Joe, the maintenance job ends up as a race to get out of a building that is no longer safe.

Kevin Bales is credited in the built-in instructions of this DOS edition, dated 1984. That credit makes it possible to correct the author name shown in the RetroBat file. The intro and the help are in English; the game uses platform lines, ladders and small characters in CGA colors.

The keyboard is chosen before you start

The first screen explains the story and the controls. A key takes you to the title, where C changes the control type and P starts the game. To use the keyboard you must select it before starting; seeing the characters move in the menu background does not mean you are already controlling a game.

The arrow keys move Joe and Space makes him jump. End and PgDn also appear as short one-step moves to the left and right. That precision is useful when lining up in front of a ladder or near the edge of a platform. The character can keep moving forward, so it pays to prepare each jump and correct before you run out of floor.

Keys, robots and oxygen

The original help mentions five rooms, five difficulty levels and a hidden special room. The obstacles include robots, gaps and falls that are too long, as well as oxygen. Some rooms add their own elements, such as the slides in the second room.

The download keeps two executables of the same size, JANJOE.EXE and JANITOR JOE.EXE, which differ by two bytes. Both show the Kevin Bales credit. JANJOE.EXE is used for the browser; the difference has not been presented as a new game or as a conversion for another machine.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

01option

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Janitor Joe

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  • 74 KB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
C
select keyboard
P
play
↑←↓→
move
Space
jump
  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

03posts
01ARCHIVE HINT

Tip: select the keyboard before moving

If Joe does not respond to the arrow keys, go back to the title and check the control mode with C. The initial option may be set to joystick.

02ARCHIVE HINT

Tip: approach the edge with short steps

The short moves help you line up before a jump or a ladder. Using them near a gap keeps you from covering more distance than intended.

03ARCHIVE HINT

Tip: watch the robot from a safe foothold

Wait for it to leave room before crossing its platform. Changing your mind when you are already in the air leaves little chance to correct.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

04guides
GUIDE 01 STEP BY STEP

Selecting the keyboard and starting

Read the initial screen and press a key to continue. On the title screen, C switches between joystick and keyboard. Select keyboard and then press P to play. The animated menu background is a demonstration, not a game in progress.

GUIDE 02 STEP BY STEP

Moving and jumping

The arrow keys control Joe's movement and Space makes him jump. Set up your direction before jumping a gap. According to the program's help, the End and PgDn controls allow short steps to the sides.

GUIDE 03 STEP BY STEP

Finding the keys without losing your route

Before crossing a platform, locate the next ladder and watch the path of the nearest robot. A key may be in a spot that is easy to reach and hard to leave. Leave room to set up the jump back.

GUIDE 04 STEP BY STEP

Documentation for this copy

The story and the keys are in the executable's instructions. The ZIP also keeps texts that talk about JumpJoe2; they are kept as part of the archive as received, and their solutions are not automatically carried over to all the variants. To play in DOS, start with JANJOE.EXE.

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