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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

02min read

Battle Arena Toshinden brings together eight fighters invited to an underground tournament. Eiji carries a katana, Kayin a sword, and Sofia fights with a whip: a weapon's reach changes the distance from which it pays to attack. Digital Dialect's DOS conversion arrived in 1996 and keeps the polygonal stages and fighters of the original game.

Duels are fought on open platforms. You can win by draining your rival's energy or by using the edge of the stage to knock them off. A heavy attack that is badly timed leaves you exposed; backing away too far can end just as badly. Sidesteps let you get out of the line of attack, although they require learning the distances of each fighter.

Four attacks and room to dodge

The keyboard separates weapon strikes from kicks, each with a light and a heavy variant. Defense and special attacks add options to that repertoire. Before looking for long combos, it is worth trying a short strike, backing off and watching what the opponent does. The difference between landing a hit and swinging at air shows right away.

The menu offers 1P Game, VS Human, VS Computer and VS Distant. In the single-player game you choose a fighter and the computer decides the successive opponents. VS Computer also lets you choose your opponent; VS Human is for two people on the same computer. The options include difficulty, round length and controls for each player.

This page is based on the English DOS copy, which shows Version 2.0. Its original ZIP is kept, and the browser configuration is prepared separately. The launch uses options built into the executable itself to disable 3D acceleration, VESA mode and the automatic demos. The background is a real screenshot of this edition's menu.

ONE GAME, 4 PLATFORMS

Versions.

4 platforms1995–19964 playable online

Pick a platform: the screenshots, downloads and online game on this page switch with it.

Screenshot 3 of Battle Arena Toshinden
Platform MS-DOS
Plays in the browser
Year
1996
Developer
Digital Dialect
Downloads
1
Screenshots
2

The MS-DOS version is the one this page covers: the information, review and main screenshots are from this platform.

GOOD FINDS GET SHARED

Pass it to your Player 2.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

04options

Version

Your game starts here

Play in your browser.

There are 4 versions ready to play. Pick one and click.

Version

MS-DOSIn your browser

Battle Arena Toshinden

MS-DOS version. Your next game starts here.

  • 11 MB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
Enter
menus
WASD
movement
Esc
pause

R/T: light/heavy weapon attack. F/G: light/heavy kick. 1/Q: dodge.

  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

HIT PLAY

The game in motion.

Trailers and videos to see it in action.

03videos
  • Game Boy · Game Boy through Super Game Boy

    Fight between Eiji and Sofia recorded on Super Game Boy, with border and color. The online game uses the monochrome picture.

  • PSX · How it plays on PlayStation

    Kayin fights Mondo in the PlayStation edition.

  • Sega Saturn · How Remix plays on Saturn

    Duke fights Kayin in Battle Arena Toshinden Remix for Sega Saturn.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

04posts
01ARCHIVE HINT

Tip: test your weapon's reach

Start with light strikes before chaining heavy attacks. Get close enough to see the contact and then pull back again: each weapon occupies a different amount of space.

02ARCHIVE HINT

Tip: watch the edge

If your rival backs toward the limit, you can pressure them. Keep an escape route for your own fighter too; the stage allows you to lose by falling off.

03ARCHIVE HINT

Tip: practice against a chosen rival

VS Computer lets you pick both your fighter and your opponent. Repeating the same duel helps you recognize their attacks.

04ARCHIVE HINT

Tip: check Options before playing

Difficulty and round length are changed in the main menu. Also check that Control Type shows Keyboard for the player you are going to control.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

05guides
GUIDE 01 STEP BY STEP

First match and fighter selection

Wait for the intro to finish or press Enter to advance when the game accepts input. In the main menu, the arrow keys choose the mode and Enter confirms. 1P Game starts the single-player game; VS Computer also lets you choose your rival. The Player Select screen shows the eight fighters. Confirm your selection with an attack button and wait for Now Loading to finish.

GUIDE 02 STEP BY STEP

Controls of the prepared copy

The keyboard setup of the prepared copy uses WASD to move. R and T correspond to the light and heavy weapon attacks; F and G, to the light and heavy kicks. 1 and Q let you dodge. Esc pauses the game. The menus use the arrow keys and Enter. The controls table in the original PC manual is on printed page 8; the assignments can also be seen in Options.

GUIDE 03 STEP BY STEP

How to practice your first fights

Pick a fighter and start by trying one attack at a time. Watch how far it advances and how long it takes to recover position. Combine a light strike with a short retreat before attempting the heavy ones. The stages are open: keep some space between your fighter and the edge.

GUIDE 04 STEP BY STEP

Original and browser configuration

The ZIP marked Original keeps the original copy. The browser preparation adjusts the keyboard and the Normal level separately; it keeps the original options inside CLABAORI. It does not replace the game's executables. The launch uses TSD.EXE with -demonone -novesa -no3d, at 60000 cycles and with 32 MB of memory. To mount a folder on your own, see DOSBox from scratch (in Spanish).

GUIDE 05 STEP BY STEP

Original manual and provenance

The Manuels section of Battle Arena Toshinden at Abandonware France keeps the original PC manual and installation card. Printed pages 8–10 explain the keyboard, the modes and the options. The credits and the game's own files support the edition used. The menu and the screenshots were taken from this same copy during testing.

THE GAME GOES ON

More games worth a look.

MY CLABA SHELF

A place for this memory.

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