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Bmb Compuscience · Shooter

Sopwith

Sopwith is a biplane combat game by David L. Clark and BMB Compuscience, released in 1984 for IBM PC. This page covers RetroBat's DOS copy, with English text.

MS-DOS1984ShooterEnglish
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THE CLABA ARCHIVE

Inside the game.

Its history, its ideas and the reasons to come back.

02min read

Your plane waits beside the hangar, and the runway runs out fast. In Sopwith, accelerating isn't enough: you have to lift the nose, gain altitude, and point the biplane the right way before the ground ends the flight. The landscape scrolls sideways, and the small map at the bottom helps you locate targets that are off screen.

David L. Clark developed the game for BMB Compuscience in 1984. RetroBat's DOS copy keeps a text intro screen and CGA graphics. Its look fits into just a few colors, but the controls demand that you learn what each key does and how the plane's response changes when you turn it over.

Learn to take off first

The menu offers a single-player game with S and a game against the computer with C. It then asks for the control type: 3 selects the IBM keyboard. This is a second selection screen; pressing S alone still doesn't let you fly. To practice, it's best to start without the enemy planes.

X speeds up and Z slows down. The comma moves the elevator up, the slash moves it down, and the period flips the plane over. Orientation matters: with the biplane inverted, the same vertical maneuver has a different effect. You fire with Space and drop bombs with B.

The return trip counts

The goal is to destroy the enemy targets while keeping your planes and avoiding damage to those of your own color. Fuel and ammunition are limited. H hands the return home over to the computer; once at the base, you can refuel and rearm. The indicators at the bottom show your resources and available planes next to the map.

Sopwith was also born as a demonstration of BMB's Imaginet network. That explains the network options in its original menu. Here you play a single-player session in your browser; the historical menu does not imply that a multiplayer room connected to that network exists.

The ZIP in our collection contains SOPWITH.EXE. That DOS copy is kept, with a fixed speed profile for the player. The cover art shows its original title screen, and the background is an editorial illustration. SDL Sopwith is a later adaptation maintained by another project: its documentation preserves useful historical material, but its new features are not attributed to this executable.

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GET READY FOR YOUR NEXT GAME

Choose your download.

Format, compatibility and server. All in view.

01option

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MS-DOSIn your browser

Sopwith

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  • 25 KB · downloads on click
  • Save the game's files
  • Keyboard, controller or touch

Controls

Click the game to use the keyboardOn mobile, play with the on-screen controller
S
single player; then 3: keyboard
Space
fire
B
bomb
H
return
  • Full screen

    Use the button on the bar. Esc returns to the game page; “Exit” closes the game.

  • Saves

    Save keeps the files the game creates, not the exact moment. Save inside the game, then press Save.

  • Mobile and tablet

    Press Controls during the game to show buttons and keyboard. Gamepad support depends on the browser.

Saves live in this browser and device. Clearing the site data deletes them too.

THE SECRET SIDE OF THE GAME

Tips, tricks and secrets.

A hint at the right time. A code that changes everything.

03posts
01ARCHIVE HINT

Tip: practice without enemy aircraft

S mode lets you spend your first attempts on takeoff and return. Once you can hold your altitude, try C to add opposition from the computer.

02ARCHIVE HINT

Tip: don't bomb as you leave the hangar

A bomb falls toward the terrain beneath you. Gain altitude and check where your base is before dropping it: you can damage the targets on your own side.

03ARCHIVE HINT

Tip: check the map before heading back

Check the minimap and your resources before going too far away. Returning with some margin leaves time to correct your approach if you've flown too low.

THE NEXT STEP, CLEARER

Guides to move forward.

From the first installation to that mission that won't give in.

04guides
GUIDE 01 STEP BY STEP

Starting a game with keyboard controls

Press S in the first menu to practice solo. In the next one, press 3 for the IBM keyboard. C in the first menu adds computer-controlled planes. The M and A options belong to the original network and serial-connection multiplayer.

GUIDE 02 STEP BY STEP

Taking off and changing altitude

Hold X to accelerate and press the comma to raise the nose. Practice with short presses. Z brakes, the slash lowers the nose, and the period flips the plane. Get enough altitude before attempting a turn near a hill.

GUIDE 03 STEP BY STEP

Firing and returning to base

Space fires and B drops bombs. Watch the color of the targets to avoid friendly fire. H starts the automatic return; the plane can be resupplied when it is stopped at its base. The indicators at the bottom help you decide when to head back.

THE GAME GOES ON

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